
- #The forest mods mod api install
- #The forest mods mod api mod
- #The forest mods mod api mods
- #The forest mods mod api download
#The forest mods mod api install
Please note that the install buttons only work if you have compatible client Can I donate?ĭonations are totally not needed, this is a passion project before anything else. Either make a pull request or come join us over in the Inscryption Modding Discord. Great! I'm more than happy to accept help.
#The forest mods mod api mod
But really, I want to help develop this mod Use the plugin and report bugs you find! Ping us on the Inscryption Modding Discord server in the api channel with what you find. The API does provide a number of helper methods to make this process simpler for you.įor more information, please check out the wiki: Contribution How can you help? For example, there are no more 'NewCard' and 'CustomCard' objects instead, you are responsible to create CardInfo objects yourself and add them. Inscryption API 2.0 tries to have you use the original game's objects as much as possible. If energy/mox cards are in the Act 1 pool, energy and mox card choice nodes will be added to the cost choice node in ACt 1. Cost Render Fix by Void Slimeĭisplays hybrid cost cards correctly and makes energy and mox show up on act 1 cards Cost choice node fix by Void Slime Visually Stackable Sigils by DivisionByZ0rroĬombines multiple instances of the same sigil on a single card into a single sigil with a number to free up space on the card. AnthonysLatchFix by AnthonyPythonįixes latch sigils to work in Act 1 Sigil Art Fix by Memez4LifeĪllows up to 8 sigils to be displayed on Act 1 cards and adds the option to display merged sigil stamps at the bottom of the card instead of over the artwork (see the config files for more information). Activated Sigil Fix by MADH95ModsĪllows activated sigils to work correctly in Act 1 and Act 3 by clicking the sigil icon on the card. SigilArtPatch by MADH95Modsįixes the art for abilities that previously only appeared in Act 2 so they appear correctly in Act 1 and Act 3 Conduit Attack Fix by MADH95Modsįixes the behavior of conduits so they function correctly in Act 1. The following patches from the Inscryption modding community have been included in this package to improve the overall quality-of-life for modding and compatibility. This file will not automatically be synced to the cloud by Steam.
#The forest mods mod api mods
This file will be found in the 'BepInEx' subdirectory, and contains all save data created by mods that use this API. With this API installed, an additional 'modded save file' will be created by the game. To install Inscryption API you simply need to copy InscryptionAPI.dll from releases to Inscryption/BepInEx/plugins.Īn example Mod utilising this plugin can be found here. Inscryption needs the 86x (32 bit) mono version. To install this plugin first you need to install BepInEx as a mod loader for Inscryption. Click Install with Mod Manager button on top of the page.
#The forest mods mod api download

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The Forest is an open world survival horror game currently out on Steam.
